ClankerHookV2
struct PoolInitializationData {
address extension; // address of the pool extension
bytes extensionData; // data to pass to the pool extension
bytes feeData; // data to use to configure the pool's fees (specific to the hook)
}struct PoolSwapData {
bytes mevModuleSwapData; // data to pass to the mev module
bytes poolExtensionSwapData; // data to pass the the pool extension
}Last updated